video-frame
Video frame extraction tool: captures a single frame from the video by mode (first, last, or a given time) and returns the uploaded image URL.
Video frame extraction tool: captures a single frame from the video by mode (first, last, or a given time) and returns the uploaded image URL.
Overview
| Field | Value |
|---|---|
| Model ID | video-frame |
| CLI | dlazy video-frame |
| MCP | video-frame (Claude Code surfaces this as mcp__dlazy__video-frame) |
| Type | image |
| Execution | Returns synchronously |
| Batch | Supports --batch <n> parallel fan-out |
Parameters
| Arg | Type | Required | Notes |
|---|---|---|---|
file | url | Yes | File URL; video (accepts URL, local path, or data: URL) |
mode | "first" | "last" | "current" | Yes | Mode |
time | string | No | Time (s) |
--input @file.jsonor--input '{...}'can supply all args at once; flags take precedence over--inputkeys.
CLI Examples
dlazy video-frame --help
dlazy video-frame --file "https://example.com/source.mp4" --mode "first"
dlazy video-frame --file "./local-video.mp4" --mode "first"
dlazy video-frame --file "https://example.com/source.mp4" --mode "first" --dry-run
dlazy video-frame --file "https://example.com/source.mp4" --mode "first" --batch 4Compose with a pipeline
dlazy seedance-2.0-fast --prompt "reference clip" \
| dlazy video-frame --file -MCP
MCP is consumed by AI clients, not handwritten. Once dLazy is registered as an MCP server the tool appears in the client's tool list — Claude Code surfaces it as mcp__dlazy__video-frame; generic clients (e.g. OpenClaw) call it as video-frame.
See MCP setup for how to add the server.
Output
{
"outputs": [
{ "type": "json", "id": "o_...", "value": { /* tool-specific payload */ } }
]
}Structured payloads are returned as json outputs; the inner shape is tool-specific.
vectorize
Image-to-SVG tool: converts raster images (PNG/JPG) into color vector SVG and returns the URL, suitable for lossless scaling and vectorization of logos, icons, and flat illustrations.
viduq2-t2i
Vidu image model with text + reference image, ratio, and resolution control. Good for character art, covers, and high-res output.